You Know Why There Is No Half Life 3

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Yous know why at that place'south no Half-Life 3, but here it is again

Who knew? Everyone!

Everyone knows the story of Half-Life 2: Episode iii. Lacking a diktat from on high, folks and teams within Valve take never quite found the inspiration, momentum, or cohesion for some other Half-Life, so attempts have faltered and they, y'know, haven't made it. Everyone knows that. It's knowledge as common as cleaning windows with white vinegar and paper. And yet! Y'all -- yous at that place -- are still harping on virtually it and cracking those same awful "Half-Life 3 confirmed???" jokes. Get play something else. At that place are loads of swell games! Become for a walk. Get for a swim. Go swallow needles for all I intendance! Or, fine, read this Game Informer fleck which explains, using an unverified source, what everyone knows. And then delight close up well-nigh information technology.

Andrew Reiner explains that he contacted loads of electric current and former Valvefolk, trying to discover out anything he could about 'Half-Life 3' for a piece on Valve's inner workings. Near everyone he asked was silent or turned him down, all bar one person who spoke with him for half an hr on condition of anonymity. Then the wall of silence meant he couldn't confirm it, and he wasn't happy edifice upon unverified information. A sound decision! But, with appropriate disclaimers, he has now shared some of what he heard and maybe this volition brand you end.

Due to Valve's buckets of coin and weird flat-ish-only-not-actually construction, a new One-half-Life is an pick rather than a requirement. That's not to say no i has been working on a new Half-Life. Reiner explains:

"I know at various times there take been different groups of people that have started things that they hoped and imagined would be Half-Life 3. I know over the years some of those things have had different degrees of awareness and involvement, whether it'southward the inclusion of senior or principle members of Valve, including Gabe Newell. In that location are also efforts that other people may not have known were going on. All of them are actual, valid things that are happening inside of the walls of Valve. To option one thing and say, this was absolutely Half-Life three, or this is One-half-Life three, that's difficult to practice given the nature of how Valve works."

And:

"I've heard that some teams take had two to three people working on it, and they somewhen ran into a wall, and some teams may have gotten up to thirty or twoscore people before information technology was scrapped."

As well:

"Y'all have people that were working on One-half-Life, people that finished Half-Life: Episode 2, that already imagined where they wanted to go next – they were cooking, and wanted to keep the wheel spinning. You also accept a body of influencers and decision makers. When I say decision makers, Gabe is probably the king of that group. When he proclaims where the wind blows, it merely blows that mode. If you fight it for too long, you are going to find yourself either out or executed or only exiled. It's actually a weird climate for them."

Furthermore:

"Some people – I don't desire to proper name names – were excited virtually their projects. They've had some different thoughts about what it should exist. Some are all over the place, from one end of the spectrum being what you would expect – a single-player narrative-focused game – to completely unlike entertainment ideas that are equally wild as they are weird. They were thinking nigh using the Half-Life characters every bit a brand for entirely different purposes. Some were baroque, like turning Half-Life into an RTS, or a live-action, choice-driven game. These things have been contemplated past people, but were never being considered by the whole of Valve every bit "Yeah, that was the programme." The nature of Valve is there aren't plans like that. That'south not how Valve operates. Ideas come from the passion and drive of the individuals within the company's walls."

All of which amounts to what we've known forever: Valve will release a new Half-Life when they're happy with what they make. That's corking! If they're not happy with information technology, they won't release it. That'due south also corking! Aren't your precious memories glad Valve didn't release a wonky live-action game?

Should Episode 3 (or One-half-Life 3, whatever) happen, whatever it might be, I'g sure it'll be mighty special if it manages to overcome inertia and unite Valve. I am excited about the prospect of playing such a game. But mercy me, I'll non go on virtually it and keep making those same tired jokes. At that place is so much else to enjoy in the world! And your jokes are shit.

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Source: https://www.rockpapershotgun.com/where-is-half-life-3

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